About Wirescope

We build infrastructure for the networks that cannot go down

Wirescope is a network security and connectivity company, built for the operators whose uptime is not negotiable. We are not a hyperscaler and we do not pretend to be one.

We are a deliberately lean network of networks: a focused core of 3 Points of Presence in carrier-neutral facilities, fed by a diverse blend of international carriers, brought together into one contract, one port, and one team that actually answers the phone.

Layered onto that connectivity is inline DDoS mitigation that filters attacks in the hardware datapath and is tuned, above all, not to drop the traffic you want. It adds up to the kind of protection and performance once reserved for the largest budgets, offered honestly to everyone else. The full story is in why we built Wirescope.

Our Story

Founded by Erik Buckingham

Wirescope was founded by Erik Buckingham, who did not arrive at DDoS mitigation as a business opportunity. He came to it as an operator who had already spent years inside the problem, protecting Minecraft servers and other latency-sensitive infrastructure at ProxyPipe when most of the commercial market was still designed around websites. Game traffic did not fit that model: generic rate limits could make an attack graph look clean while disconnecting the players the network existed to protect.

Protecting the most attacked corner of the internet also meant being attacked. In June 2014, ProxyPipe absorbed a 300 Gbps flood while buying mitigation from Verisign, which called it the largest attack it had ever observed. Two years later Mirai arrived, and Robert Coelho put the damage to ProxyPipe at $400,000 to $500,000 as defensive costs climbed and customers left, an estimate documented by KrebsOnSecurity at the time. A mitigation provider can make every correct filtering decision and still lose, because the cost of defending customers is usually what defeats it.

Wirescope is the company built from that experience. Lean on purpose. Honest about being a network of networks rather than a fictional Tier-1 backbone. Starting with gaming, because it is where we come from and because it hides nothing when mitigation is poor. Attack traffic that is never billed, so an attacker cannot price you out of your own protection. And filtering tuned to cut attack traffic without ever cutting the traffic that matters. It is, in short, the provider Erik spent years wishing his own customers had.

“I spent years watching this industry fail people in the same few ways. Wirescope exists so that ours never does.”

Erik Buckingham, Founder

What We Value

Protect the infrastructure that the world depends on

Everything Wirescope does answers to a short list of commitments. They are not slogans. They are the constraints we hold to, most of all when a decision is hard.

01

Honest about what we are

Three core locations are three core locations. We do not add every interface together into one impressive number, claim Points of Presence we have not built, or publish capacity we cannot substantiate.

02

Attack traffic is never billed

An attacker should not be able to turn somebody else's botnet into your invoice, and our willingness to defend you should never depend on what that defense costs us this month.

03

The same network for everyone

One game server and a hosting network with thousands of customers get the same filtering, the same routing quality, and the same engineers. Buying less capacity does not buy you a worse network.

04

Mitigation that never over-corrects

A filter that drops the traffic you wanted is not protection. We tune for precision first, and treat over-blocking as the failure it plainly is.

Ready to work with us?

Tell us about the network you run and what you need to keep online, and we will put together a plan that fits it.